I'm on a "world tour" trying to promote my latest game called Equin: The Lantern, which was just released this week. The best way to describe it is to say it's got many features of a roguelike (randomized dungeon, permadeath, pretty hard) with the combat system akin to older Dragon Quest games. There's also some Dark Souls-y influence as different weapons have different combat actions and information is hard to come by aside from bribing the guildmembers for tips.
The hook I suppose is that there's a mysterious lantern that's always present, and it shines through 5 different colored phases while you play. Each phase affects certain gameplay elements but nothing is clear at first. It's up to the estute player to figure out what it actually does (aside from the guildmember's tips who reveal info about the lantern too).
Three classes: Warrior, Thief, and Wizard. One Dungeon. Loads of weapons, armor, shields, potions, scrolls.. you name it!
There is a free demo available on my website, and a cheap full game if you really like it.
Thank you, and here are some screenshots!
http://dxfgames.com/...nTheLantern.htm










