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Per2112
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QUOTE (Per2112 @ Aug 29 2008, 09:43 PM)
And Hunter you maybe got something to show us too.. C'mon post it... popcorn.gif

OK Here's a couple personal projects.

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Corsair.jpg

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Dolphin.jpg

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Homer.jpg

 

And finally...

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Barchetta-Compcopy.jpg

 

 

Still need drivers and to build my own environment though.

 

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QUOTE (hunter @ Aug 30 2008, 06:25 PM)
QUOTE (Per2112 @ Aug 29 2008, 09:43 PM)
And Hunter you maybe got something to show us too.. C'mon post it... popcorn.gif

OK Here's a couple personal projects.

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Barchetta-Compcopy.jpg

 

Still need drivers and to build my own environment though.

 

trink39.gif

WOW.. That's awesome too.. Love the Barchetta.. Did you build that one, I've been looking for a barchetta some time. (Cause I'm to lazy to do one myself tongue.gif).. Is this all made in Caligari Truespace..

 

Thanks for sharing your work, It's very inspiring both yours and MaxxQ's stuff... Thanks guys.. Keep 'em coming... wink.gif new_thumbsupsmileyanim.gif

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QUOTE (MaxxQ @ Aug 29 2008, 09:50 PM)
Alright, let's see what happens here. I went with Flickr, rather than Photobucket, mainly because my sister and my daughter use it.

This mesh is the first thing I ever completed in 3D modelling. It's a CG redering of the Little Joe II, used during the development of the Apollo/Saturn V project for the first lunar landing. The LJII was used for testing the emergency escape system for the astronauts in the event of a failure of one form or another during the boost phase of a launch.

I won't go into more detail, but if asked, then I'll expand. Anyway, here's the finished mesh:

http://farm4.static.flickr.com/3107/2809282499_c7382fbc4f.jpg

Here is the link for various WIP (work in progress) images:

http://www.flickr.com/photos/30016483@N05/...57607018142839/

Click on the thumbnail, then click on All Sizes above the pic that shows up, to see the full-size render.

Also, here's a real world model I built from scratch of the LJII. It was intended to fly, but it got trashed during a family move, and I didn't have the money or time to rebuild it. It's 1/10 the size of the real thing.

http://farm4.static.flickr.com/3103/2810167062_60556283d5_o.jpg

I hope these pics aren't too big...

Edit: HOT DIGGITY!!! It worked. 653.gif

Edit #2: Gonna take me a little longer than I thought to get the other stuff up, but I promise some more tonight. Patience, please. smile.gif

Great stuff!

 

If you want to go into more detail about the LJII, that's fine. I'm a pretty big NASA fan and I only have a passing familiarity with it.

 

 

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QUOTE (hunter @ Aug 30 2008, 01:25 PM)
QUOTE (Per2112 @ Aug 29 2008, 09:43 PM)
And Hunter you maybe got something to show us too.. C'mon post it... popcorn.gif

OK Here's a couple personal projects.

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Corsair.jpg

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Dolphin.jpg

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Homer.jpg

 

And finally...

 

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/3D%20STUFF/Barchetta-Compcopy.jpg

 

 

Still need drivers and to build my own environment though.

 

trink39.gif

Love the Corsair! One of the best Warbirds ever built.

 

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QUOTE (Jack Aubrey @ Aug 30 2008, 12:38 PM)
Love the Corsair! One of the best Warbirds ever built.

Agreed, although for some strange reason, I'm thinking the Corsair had a four-bladed prop. I'm probably wrong, but it's been so long since I had an interest in WWII aircraft, I've probably got it mixed up with something else.

 

No matter, I just wish I could texture, as it adds so much to a model and is somewhat less resource-intensive than geometry. But I'm one of those old dogs that you can't teach new tricks to. I'm having enough fun/trouble learning to model well.

 

BTW, the ELO emblem on the spaceplane is just a decal and not a texture, and the lettering on the spaceplane and the Little Joe is actually geometry. If I were to zoom in close enough, you would be able to see a minimal gap between the lettering and the main model.

 

As for info on the LJII, let's see what I can recall off the top of my head. There were 6-8 built, and all but two flew. The first version (QTV) was a bare-bones, non-operable LES, test bed for proof of concept. It flew successfully, and paved the way for the follow-ons.

 

The later versions had different engine configurations from all Recruit motors (the small ones in the bottom view if you checked out the other images) to all Algols (the big 'uns). Other differences in the various versions were fixed fins vs. those with moveable control surfaces, no fin fairings to smaller versions, to the versions shown in my render.

 

My model (both the CG version and the physical model) was modelled on round A-006, the final LJII launched. It was the first and only round to use an actual production Command and Service Module combination. Shortly after launch, it suffered a hydraulic failure in one fin, which caused the control surface to go to maximum deflection. The other fins tried to compensate, but the round went out of control. The great thing about it was that as soon as the escape system detected a guidance failure, it ignited the escape motor and pulled the unmanned capsule to safety, which then landed under its three parachutes. Later analysis showed that had the capsule been manned, the astronauts would have survived easily. So, while the specific mission parameters failed, the overall escape system was proven to work just dandy.

 

The physical model was designed to perform the intended mission parameters of the real thing, with the LES motors pulling the capsule away from the rest of the rocket when the main motors burned out. If you look closely at the base of the tower motor, you'll see four black objects with red tips sticking out. Those are the model rocket motors that would light off and pull the capsule away. The entire unit would then return under a three-foot parachute, while the rest of the model would come down under 3 six-foot parachutes. Overall launch weight would have been about 25 - 30 pounds, and the main motors would have been a K1100 and four J350's. Estimated altitude at mains burnout would have been around 2000 feet, and the capsule/tower would have gone another 750 feet or so. Not very high for a high-power model rocket, but I wanted the separation to be visible from the ground.

 

Construction was from balsa, basswood, fiberglass, paper, and model aircraft plywood in various thicknesses from 1/64" to 1/4". I spent seven months building, and over $600 in material costs. After I assessed the damage, I was just too worn out and bummed to try to rebuild (repair was out of the question). Now, I don't build or fly anymore, so it's really not worth it. Not to mention that I would have to recertify to use high-power motors again, and there's no resolution to the legal battles going on between the various rocketry organizations and the BATFE (Bureau of Alcohol, Tobacco, Firearms, and explosives). The National Association of Rocketry (www.nar.org) and the Tripoli Rocketry Association (www.tra.org) are suing them, because they are classifying high-power motors as explosives (they're not). There's more to it, but that's too much to go into here.

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QUOTE (MaxxQ @ Aug 30 2008, 03:39 PM)
QUOTE (Jack Aubrey @ Aug 30 2008, 12:38 PM)
Love the Corsair! One of the best Warbirds ever built.

Agreed, although for some strange reason, I'm thinking the Corsair had a four-bladed prop. I'm probably wrong, but it's been so long since I had an interest in WWII aircraft, I've probably got it mixed up with something else.

 

No matter, I just wish I could texture, as it adds so much to a model and is somewhat less resource-intensive than geometry. But I'm one of those old dogs that you can't teach new tricks to. I'm having enough fun/trouble learning to model well.

 

BTW, the ELO emblem on the spaceplane is just a decal and not a texture, and the lettering on the spaceplane and the Little Joe is actually geometry. If I were to zoom in close enough, you would be able to see a minimal gap between the lettering and the main model.

 

As for info on the LJII, let's see what I can recall off the top of my head. There were 6-8 built, and all but two flew. The first version (QTV) was a bare-bones, non-operable LES, test bed for proof of concept. It flew successfully, and paved the way for the follow-ons.

 

The later versions had different engine configurations from all Recruit motors (the small ones in the bottom view if you checked out the other images) to all Algols (the big 'uns). Other differences in the various versions were fixed fins vs. those with moveable control surfaces, no fin fairings to smaller versions, to the versions shown in my render.

 

My model (both the CG version and the physical model) was modelled on round A-006, the final LJII launched. It was the first and only round to use an actual production Command and Service Module combination. Shortly after launch, it suffered a hydraulic failure in one fin, which caused the control surface to go to maximum deflection. The other fins tried to compensate, but the round went out of control. The great thing about it was that as soon as the escape system detected a guidance failure, it ignited the escape motor and pulled the unmanned capsule to safety, which then landed under its three parachutes. Later analysis showed that had the capsule been manned, the astronauts would have survived easily. So, while the specific mission parameters failed, the overall escape system was proven to work just dandy.

 

The physical model was designed to perform the intended mission parameters of the real thing, with the LES motors pulling the capsule away from the rest of the rocket when the main motors burned out. If you look closely at the base of the tower motor, you'll see four black objects with red tips sticking out. Those are the model rocket motors that would light off and pull the capsule away. The entire unit would then return under a three-foot parachute, while the rest of the model would come down under 3 six-foot parachutes. Overall launch weight would have been about 25 - 30 pounds, and the main motors would have been a K1100 and four J350's. Estimated altitude at mains burnout would have been around 2000 feet, and the capsule/tower would have gone another 750 feet or so. Not very high for a high-power model rocket, but I wanted the separation to be visible from the ground.

 

Construction was from balsa, basswood, fiberglass, paper, and model aircraft plywood in various thicknesses from 1/64" to 1/4". I spent seven months building, and over $600 in material costs. After I assessed the damage, I was just too worn out and bummed to try to rebuild (repair was out of the question). Now, I don't build or fly anymore, so it's really not worth it. Not to mention that I would have to recertify to use high-power motors again, and there's no resolution to the legal battles going on between the various rocketry organizations and the BATFE (Bureau of Alcohol, Tobacco, Firearms, and explosives). The National Association of Rocketry (www.nar.org) and the Tripoli Rocketry Association (www.tra.org) are suing them, because they are classifying high-power motors as explosives (they're not). There's more to it, but that's too much to go into here.

Thanks for the info, man, I appreciate it. It's too bad that your model got wrecked and about BATFE.

 

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That just one version of the Corsair. There are many incarnations and one of the later ones had a 4 blade prop but not all. Certainly my favorite airplane.

Everything is built from scratch and it's all modeled and rendered in Lightwave 3D, except Homer which is 3D studio max 2.5. Digging all this up showed me just how long it's been since I did anything just for fun. angry.gif

I'll have to return to the Barchetta as there are many thing s wrong with that image Jaye wink.gif And the great falling link in my sig is an animation I did for the album I currently working on So much I want to do, so little time livin' in these dog years. trink39.gif

Edited by hunter
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QUOTE (hunter @ Aug 30 2008, 10:22 PM)
That just one version of the Corsair. There are many incarnations and one of the later ones had a 4 blade prop but not all. Certainly my favorite airplane.

Okay...that may be why I was thinking 4 blades. At least you picked a great plane as a favorite. I'm torn between 2 from that era - The P-40, and the P-51. The P-40 for the looks and the P-51 for the performance (as well as the looks).

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Having some fun with the new fiberFX in Lightwave. Just a little goofing around.

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/gorilla3.jpg

 

What the!? I'm never using that shampoo again!

http://i43.photobucket.com/albums/e372/biffmalibu01012/Rush%20forum/gorilla2.jpg

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QUOTE (hunter @ Sep 23 2008, 11:53 PM)
Having some fun with the new fiberFX in Lightwave. Just a little goofing around.

Hi I'm back after 3 weeks vacation. Needed that and had a great time.

Well goofing around is the best way of learning stuff, feels like I'm goofing all the time.. laugh.gif

Great stuff Hunter, How long have you been into Lightwave I just checked it once or twice...

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QUOTE (lya2112yyz @ Oct 29 2008, 06:43 PM)
http://www.therushforum.com/index.php?showtopic=44126

as you can see, I'm pretty desperate for help... I put it in the techie forum but maybe as I'm asking about pictures it should be here??
Whatever, anyway I can get help, I'll do it...

I'll be happy to help ya Lya.... wink.gif

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QUOTE (Per2112 @ Oct 29 2008, 06:19 PM)
QUOTE (lya2112yyz @ Oct 29 2008, 06:43 PM)
http://www.therushforum.com/index.php?showtopic=44126

as you can see, I'm pretty desperate for help... I put it in the techie forum but maybe as I'm asking about pictures it should be here??
Whatever, anyway I can get help, I'll do it...

I'll be happy to help ya Lya.... wink.gif

Thanks!

I've already had some suggestions of what I should search for to download an I'm going to try that, but if you have any tips I'll be happy to hear them!

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Happy Halloween.. Just playin' around (and learning) with Carrara...

http://i228.photobucket.com/albums/ee252/nezperz/mehalloween2.gif

http://i228.photobucket.com/albums/ee252/nezperz/trickortreatdancea320.gif

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http://i228.photobucket.com/albums/ee252/nezperz/bdtopclear.jpg

http://i228.photobucket.com/albums/ee252/nezperz/geddygalbirthday.jpg

http://i228.photobucket.com/albums/ee252/nezperz/bdbot.jpg

 

Made this as a birthday-card to a friend on myspace. Yes she is crazy about Geddy...

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QUOTE (Mishimon @ Mar 4 2009, 03:37 AM)
hey I just wanted to say this is an AWESOME thread and I would love to see some more 3d work up here.  keep up the good work.


Mishimon  2.gif

Thanks Mishimon on behalf of all of us who posted in this thread.

I haven't done anything lately, been out of inspiration and my computer been running hot. The fan on the cpu had broken so i replaced it recently hope it will stay alive a while more.

 

But besides 3D i done some traditional art too, oil and drawings, here is a oilpainting i did to my sisters 50'th birthday 2007, inspired by spindrift. it's a small canvas 30x30 cm. (11.8 inch) made it in a day, quite pleased with the result. No my sister is not a Rush-fan, although she didn't complane to much when i played Spindrift for her.. wink.gif

 

http://i228.photobucket.com/albums/ee252/nezperz/spindriftoil07.jpg

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QUOTE (Per2112 @ Mar 8 2009, 09:49 AM)
QUOTE (Mishimon @ Mar 4 2009, 03:37 AM)
hey I just wanted to say this is an AWESOME thread and I would love to see some more 3d work up here.  keep up the good work.


Mishimon  2.gif

Thanks Mishimon on behalf of all of us who posted in this thread.

I haven't done anything lately, been out of inspiration and my computer been running hot. The fan on the cpu had broken so i replaced it recently hope it will stay alive a while more.

 

But besides 3D i done some traditional art too, oil and drawings, here is a oilpainting i did to my sisters 50'th birthday 2007, inspired by spindrift. it's a small canvas 30x30 cm. (11.8 inch) made it in a day, quite pleased with the result. No my sister is not a Rush-fan, although she didn't complane to much when i played Spindrift for her.. wink.gif

 

http://i228.photobucket.com/albums/ee252/nezperz/spindriftoil07.jpg

That's beautiful! You have definitely captured the feeling and look of being on a stormy sea at night, and you can trust my opinion because I once sailed through the edge of a hurricane. Well done! Well done indeed.

 

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